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Shinichi Muraoka
polytrash
Character Modeling



Location:
Osaka, Japan

Language(s):
English, Japanese

Member Since:
February 2007

Last Updated:
26 February 2011

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Tribe_test
Modo, Photoshop, ZBrush
February 2011


   
This is rendering test with modo501.
The whole materials are procedural of modo.
And I used a bit Photoshop.

Even though I used ZBrush , 3DCoat for modeling , sculpt , retopo and UV process...

Anyway , I hope you like it !

 
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